AI Insights · Timothy · October 2023
Top 5 Cannabis Games on iOS in New Zealand Q3 2023
A look at the performance of the top 5 cannabis games on iOS in New Zealand during Q3 2023, highlighting trends in downloads, revenue, and active users.
Performance of Top 5 Cannabis Games on iOS in New Zealand Q3 2023
In the third quarter of 2023, the top 5 cannabis-themed games on iOS in New Zealand showcased varied performance in terms of downloads, revenue, and active users. Here's a detailed look at the trends for each game based on Sensor Tower data.
Weed Factory Idle
Throughout the quarter, weekly revenue for Weed Factory Idle fluctuated, reaching a peak of about $55 in early July, before tapering off to $26 by the end of September. Weekly downloads saw a consistent increase, starting at 99 in late June and rising to 111 by the end of the quarter. Active users also showed a positive trend, growing from 216 in late June to 250 by the end of September.
Hempire - Weed Growing Game
Hempire experienced a peak in weekly revenue of approximately $305 in mid-July, with fluctuations throughout the quarter, ending at around $165 in late September. Downloads decreased from 86 in late June to 65 by the end of September. Active users followed a similar trend, starting at 139 and finishing at 136.
Weed Inc: Idle Tycoon
Weed Inc: Idle Tycoon saw a peak weekly revenue of about $289 in mid-July, before declining to $116 by the end of the quarter. Downloads remained relatively steady, starting at 74 in late June and ending at 53. Active users decreased from 156 to 119 over the same period.
Bud Farm: Idle Tycoon Game
Bud Farm's weekly revenue peaked at approximately $232 in late June and declined to $80 by the end of September. Downloads showed a downward trend, starting at 80 and dropping to 25. Active users decreased from 150 to 96 over the quarter.
Weed Firm 2: Back To College
Weed Firm 2 saw its highest weekly revenue of around $288 in late June, decreasing to $82 by the end of September. Downloads started at 61 and ended at 37. Active users showed a slight decline, starting at 122 and ending at 94.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.